Production Numbers Thread - KLOV/VAPS Coin- op Videogame, Pinball, Slot Machine, and EM Machine Forums. OK, here's some stats for goobers like us.. I've had this on my site for a long time and it's still cool to read through so I figured I'd post it here (again, I'm sure) for all to see. Production. Numbers. As with most of the info on my site, I have stolen this info from someone else. In this case, it's Paige Oliver. Everything below this line is by Paige Oliver from his site HEREHave Fun!- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -Videogame collectors love to argue over what is rare and how many of a game was made. I have tried to gather as many production numbers as I could find here, so people can get an idea of how many of these various machines were made. Most video game companies do not disclose their production numbers, but most pinball manufacturers do (go figure?). So finding out how many of a game was made can be a difficult task. Good estimates (or exact numbers), are available for most of the really popular games from the classic era. Most of these numbers come from ex- employees, or from the simple fact that a lot of companies used normal serial numbers that started with 0. All the really big production numbers were done in the classic era, specifically the period of time before 1. Back then a great game could easily sell 4. Most of the popular games from the big name companies did huge numbers (Atari, Williams, and Midway specifically). It was odd for Atari or Midway to make a game with a run of less than a few thousand. ATARI Coin-Op/Arcade Systems 1977. The best Atari game since Super Breakout. Superman was Atari's last pin game and it was killed during the production run. Arcade Machines / Amusement Industry Online Catalog Page The rarity of an arcade cabinet is very subjective. Just because a game is old, doesn't necessarily mean it should be regarded as rare. After 1984, when the video. The Arcade Game Maker (AGM) product line will produce a series of arcade games. Each game is a one-player game in which the player controls, to some degree, the. But the smaller manufacturers usually had runs in the hundreds, and sometimes even in the tens. This all stopped in 1. Production numbers started going way down in 1. Most games from the 1. Gauntlet, et cetera). The industry slowly rebounded, but they simply never got back into the massive production that they once enjoyed. Today few games do more than a few thousand units (except for fighting game kits), and there are far less titles available now then at any point in the past. What does all that mean? Well basically it means that the most common games are actually the old ones, and newer games are actually the rare ones. I'll bet you will find 1. Ms. Pac- Man machines (1. Skull & Crossbones machine (1. But enough blabbing, lets get to the numbers I have compiled. Exact numbers and decent estimates. Most of these numbers are really close, and most of the Atari ones are exact. Some are inferred from serial numbers, others come from leaked documents, or statements from employees of the respective companies. These numbers are largely for the US versions of the games, the European versions were usually in slightly different cabinets and were made in much smaller numbers, while the Japanese versions were often totally different (or non- existant in the case of many Atari titles). Akka Arrh 2 (Both owned by the same person)Arabian 1. Arcade Classics 6. Asteroids 4. 78. 40. Asteroids (cocktail) 8. Asteroids (factory Lunar Lander conversion) 2. Asteroids (Gold) 1 (Belonged to Ed Logg last time I checked)Asteroids Deluxe 1. Asteriods Deluxe (cabaret) 1. Asteroids Deluxe (cocktail) 3. Atari Baseball 1. Atari Football 1. Atari Football (Four player version) 9. Battlezone 1. 30. Battlezone (cabaret) 2. Battlezone (cocktail) 1. Begas Battle 7. 00. Berzerk 3. 90. 00. Berzerk (cocktail) 1. Black Widow 1. 55. Blaster (cockpit) 3. Bradley Trainer 2- 3. Breakout 1. 10. 00. Bruce Jenner (Laserdisc) 2 (both of them currently exist, but there is only one copy of the laser disc left, and it suffers from bit rot)Burgertime 2. Arcade Game Production numbers - posted in Arcade and Pinball: I want to know how many Machines were produced for as many games as possible. Same thing for boards. Yie Ar Kung-Fu was also released on Xbox Live Arcade in 2007. This new version lacks the GBA improvements, but comes with redrawn backgrounds, touched-up hi-res. Videogame collectors love to argue over what is rare and how many of a game was made. I have tried to gather as many production numbers as I could find. Author Topic: Arcade Cabinet History (Read 1944 times) 0 Members and 1 Guest are viewing this topic. Brent Radio: Arcade game production numbers. Centipede 4. 60. 62. Centipede (cabaret) 3. Centipede (cocktail, 1. Centipede (cocktail, 1. City Connection 1. Guessed from serial numbers)Cloak & Dagger (Dedicated) 2. Computer Space (Yellow) 8. Cosmic Chasm 4. 00 (Based on serial numbers)Crystal Castles 4. Crystal Castles (cocktail) 5. Donkey Kong (Red) 2. Dig Dug 1. 05. 04. Dig Dug (cabaret) 5. Dig Dug (cocktail) 1. Doom II 1 (Functioning movie prop)Dr. Sparkz Lab 3 (2 of which are currently accounted for)Dragon's Lair 8. Guessed from serial numbers of known cabinets)Food Fight 1. Food Fight (cocktail) 1. Freedom Fighter 3. Inferred from serial numbers)Gravitar 5. Goal to Go 1. 00. I, Robot 1. 30. 0 (Highly debated)Inferno 2. Joust (cocktail) 5. Debated, could be higher)Joust 2: Survival of the Fittest 5. Debated, could be higher)Kangaroo 9. One of them is mine)Kick 1. More were made as Kick- Man)Liberator 7. Lock 'n' Chase (dedicated) 8. Lunar Lander 4. 83. Major Havoc (upright) 3. Marble Madness 2: Marble Man 3- 6 (3 known to exist now)Millipede (cocktail) 1. Millipede (upright) 8. Missile Command (cabaret) 1. Missile Command (cocktail) 3. Missile Command (cockpit) 1. Missile Command (upright) 1. Ms. Pac- Man (upright) 1. Bootlegs and cocktails would nearly double this number)Night Driver 2. Pac- Man 1. 00,0. US uprights only, clones, bootlegs, overseas versions, and tables could make this number as high as 2. Peter Packrat 5. 00. Pole Position II (dedicated) 2. Pole Position (sitdown) 3. Pole Position (upright) 1. Primal Rage II Less than 1. Professor Pac- Man 4. Most of which were returned to Midway and later converted to Pac- Land)Quake - Arcade Tournament Edition 2. A lot of people made their own Quake arcade machines too, those are actually more common than the real ones)Quantum 5. Radar Scope 3. 00. Donkey Kong)Radar Scope (environmental) around 1. Red Baron 1. 50. 0Red Baron (cockpit) 5. Shrike Avenger 1. Space Duel (cocktail) 1. Space Duel 1. 10. Space Ace 5. 00. 0 (Mostly conversions)Space Invaders 6. US uprights only, clones, bootlegs, overseas versions, and tables could make this number as high as 1. Space Invaders (Alien . Runner (Upright) 1 (The rest were sit down units)Super Breakout 4. Super Don Quixote (Dedicated) 5. Tapper (monochrome sideart) 3. Tapper (color sideart) 1. Tapper (cocktail) 3. Tempest (cabaret) 2. Tempest (cocktail) 1. Tempest 2. 51. 12. Turkey Shoot 4. 50. Video Pinball 1. 50. War of the Worlds 1. Warlords (cocktail) 1. Warlords (upright) 1. Xevious 5. 29. 5Less than exact numbers, speculation, lies, and dirty lies. These numbers come from rumor, memory, speculation, and other inexact sources. Blaster (wooden cabinet) Probably only a few hundred, most Blasters shipped in the Dura. Mold cabinet. Crunch Pod Zero This game existed only as a prop in . They didn't have facilities to do much more than that. Galaxian (2. 5? It was tested but never went into wide production. Jack The Giantkiller, Naughty Boy, and Zzyzzyxx (combined) 5,0. Jackie Chan In Fists Of Fire Not nearly enough! Joust Somewhere around 4. Manhole Zero This game has showed up as a prop in a lot of television shows (Silver Spoons, Married with Children, et cetera), but it is only an empty cabinet, and has nothing inside. Moppet Video (total of all titles) A few thousand at best, most of which are long gone now. Nintendo Vs. Unisystem Less than 8. Donkey Kong series games. Probably more like 4. Puppy Pong At least 3. Red Baron (original cabinet style, before they started using spare Battlezone cabinets) 3- 1. Robotron 2. 08. 4 1. Unverified, I can't remember where I read that number)Shark JAWS Less than 5. Highest serial number I can find is mine, and that is number 3. Splat! A few hundred at best, probably less. Star Castle 8,0. 00- 1. Street Fighter 2 (all versions) Way too many! This was the only game ever to break 3. Sundance Around 1. Super Death Chase less than 1. The Last Star fighter Zero This game never existed as anything other than a movie prop, and a prototype boardset that didn't work correctly. Time Pilot (cocktail) Probably less than 1. The serial number on mine is 0. I can't find anyone else who owns one, and an extensive Use. Net search only shows mention of two others, both of which were seen at live auctions. Time Pilot '8. 4 (dedicated) A few hundred, as the vast majority of these were kits to retrofit Time Pilot. Vindicators 2 A few hundred.
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